Sunday, June 26, 2016

More Overwatch videos

One month on from its release, Overwatch continues to be my game of choice for the foreseeable future. It has kept me from getting any Street Fighter V practice in, stopped me from making Watch Dogs gameplay videos for a while and effectively put the last nail in The Division's coffin.

Here are some more videos!



Thursday, June 02, 2016

Nerf this! (But actually please don't)

Based on how quickly I've lost interest with team-based multiplayer FPS games in the past (Team Fortress 2 and Left 4 Dead, specifically), I didn't expect Overwatch to grab me like it has. I avoided the open beta (instead playing the beta of Battleborn, which I didn't care for at all), so all I knew about Blizzard's highly-anticipated team shooter was that it had cool-looking characters.

By Overwatch's launch week, those cool character designs had captured my full attention, and on launch day, I bought the game, armed only with the knowledge that it had more than 20 characters, each one unique in both visual style and play style. That, and the fact that everyone seemed really excited for the game.

That variety and personality is what makes Overwatch so good. Unlike fighting games, whose character designs lure unsuspecting players, only to have them dislike (or just not understand) how the character works, Overwatch offers characters ranging in difficult from dead-simple to pleasantly challenging – and encourages players to switch characters when a match isn't going well. My first hour with the game started with me enjoying the firepower and mobility of Pharah, then the versatility of Widowmaker's sniper-rifle-which-is-also-a-machine-gun, and later, Winston's long-distance ground pounds and fits of rage.

Currently my favorite is D.Va, the gamer girl with the big, pink powersuit. Her ability to survive the destruction of her mech and then re-summon it again in the same life means that, if played right and supported well by her team, she can bring about a perpetual cycle of woe for the opposition.

Here's a match that went really well for D.Va and me:

Sunday, May 22, 2016

Did you know I have an Instagram

I wasn't thrilled with it when I first started my account back in 2011, and for nearly five years my Instagram had just one crappy photo on it. But since this February, I've made an effort to get back into Instagram's addictive "take photo with minimal effort, filter the hell out of it and wait for the likes to pour in" culture.

If you like pictures of mundane objects made more interesting by cranking up the contrast and saturation, give me a follow. Here are some of my better uploads:

A photo posted by @jessejacethomas on
A photo posted by @jessejacethomas on
A photo posted by @jessejacethomas on
A photo posted by @jessejacethomas on
A photo posted by @jessejacethomas on
A photo posted by @jessejacethomas on




Saturday, May 21, 2016

Fight Meee! e06: Extreme measures

My win ratio might not go up in every episode, but that doesn't mean I don't learn something valuable in every episode.

Wednesday, May 18, 2016

I HATE THE NETHER. (Minecraft stream 2016.05.14

Maybe the Nether has changed a little since the last time I went there (a couple years and a few Minecraft updates ago). But these days it's positively hellish.